DICE announced an update for BF2042 this week and this one particular excerpt from the blog post caught my attention.
"Identifying engine level optimisations and developing solutions will require a lengthier response time from us so that it gets done right. "
They're basically acknowledging that this game needed more time and was rushed to the market. If developers need more time to so that "it gets done right" then maybe not release the f**king game in that state?
It's an insult to our intelligence when developers say shit like they were unaware of the reported issues during the development and internal testing phase. Rockstar didn't know that the Definitive Edition did not meet their quality standards? The myriad of bugs that an average gamer comes across without any effort? It's as if the bugs are sentient and somehow evade detection when the developer is playing the game.
I have more respect for Microsoft now for delaying Halo: Infinite after the feedback instead of rushing it out of the door. It wasn't an easy decision. They wanted to recreate the launch of the OG Xbox by launching a Halo game alongside a new Xbox console. But they chose to miss that once-in-a-five-year opportunity to get it done right. The result? Halo: Infinite is enjoying good reception while half-baked games like BF2042 are struggling to put out the dumpster fire.
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